Here we are!
You can find the intro post where I discuss my role storyboarding on the show here.
Rob continues his discussion about storyboarding, but now from the role of being a director. You get to hear it from ‘the other side’, so this is valuable stuff.
Then a little about what to do with your own brilliant ideas.
Read, learn and enjoy.
Take it away, Rob.
11. Looking from the other side of the desk as a director, what would you say are the 3 most important skills a storyboard artist can have to make *your* job easier?
Number one is an understanding of story structure.
Scenes are not just thrown randomly throughout a script – they’re placed in a particular order to move the characters and action forward (or backward in some cases).
The more understanding you have of how and why the pieces are put together, the better storyboard artist you’ll become. (Although it can be a dry read at times and is geared much more toward writers, I would suggest getting a copy of Robert McKee’s “Story”. Or attend one of his lectures if you have the money or time to do so.)
Number two is clarity of expression.
I don’t mean expression on a character’s face, but expression of scene.
Once you figure out what the intent of the scene is, ask yourself “what’s the simplest, clearest way to express this?” Your composition, camera angles and cutting should all be an answer to that question.
You want to keep things interesting visually, but don’t get caught up with fancy angles and camera work that do nothing but confuse the intent of the scene!
Number three is learn to improvise.