Wee! Back to writing about cartoons.
This is not a movie review.
But in case you were wondering: I liked Bolt. No complaints really.
Well, except that I was forced to wear glasses on top of my glasses so I could watch it in craptastic ‘Real 3D’.
The 3D thing was totally useless for this movie. Useless, I say! There was no reason for it but to gauge me an extra $3 for a ticket.
And the fact Disney gave away all the funny hamster bits in the trailers leading up to the movie release. (Yeah, thanks guys.)
But I digress.
I thought it would be a good movie to learn some lessons in action sequences.
Ahh, the action sequence.
Some board artists love ’em. Some hate ’em.
In a script they sit as cute little paragraphs. Seemingly harmless.
Then you start to thumbnail them out. And that cute little three-line paragraph suddenly morphs into a beast of pages upon pages of storyboarding hell.
I am not all that fond of them. I’m more of an ‘acting and dialogue’ kind of gal.
But they can be fun sometimes.
The opening sequences of Bolt have some really great ones. Because they are kind of spoofing action movies, there is a lot of cliched fun going on.
So let’s take a look at a few.
The Quick-Cut Mini Montage
I actually really like doing these. They are dynamic, fast and cut to the chase.
And are awesome ‘cheats’ to tell a lot of information without worrying too much about hook-ups.
Penny and Bolt are about to be chased by the bad guys. So Penny needs to get out her super-scooter thing.
How exciting would it be to storyboard this on a wide shot?
So with a series of quick little cuts from different angles, we get all the information we need.
Up shot on Penny lifting the scooter into shot.
Zing! The wheel comes to camera.